EdMap version 1.21 "EDMAP120.ZIP" DOOM Map Editor DOS-based DOOM (and DOOM II) map editor Need only a mouse and VGA. Build (and play) maps quickly and easily. Some features: Play map function: loads DOOM with the current map, when you exit DOOM, youre back to the editor with the map you just played. very extensive error-checking. checks lots of stuff. check it out. (HOM, medusa, tutti-fruitty I&II, multi on 2S, hanging, LWE, etc) Enhanced view: 3D-like editing mode; see breaks, doors, etc. easier. texture-aligning using the viewer: handy; view and adjust/pick the texture exactly as it would appear in DOOM. viewer: view walls, floors, sprites & patches in the DOOM palette multiple selection to edit many objects at once. sector styles list: edit, create, delete arrange sector styles. auto-stairs (rising & fixed) & door making: make anywhere, easy, etc. no scroll bars anywhere: all options are always on the screen in front. one-touch editing: tap a key to edit an object near the mouse. simple mouse control: pan map, zoom, mode selection, object creation, object move, etc. all on the mouse. much better file/process handling. auto-saving & undo features fast! *** new to v1.21 new play-map panel; toggle/adjust options & choose level many tiny improvements bugs fixed from v1.20 *** Improvements new to v1.20 DOOM II support! Multiple-selection (!) texture-aligning using the viewer: handy; view and adjust/pick the texture exactly as it would appear in DOOM. DOOM2WAD utility: *simple* DOOM I <-> DOOM II WAD converter. even faster- initialization, graphics text, viewer, etc auto-configuring; will load EDMAPCFG if bad/missing *.CFG INFO.BAT file to examine a child-process environment THing radius circles. color, too. Timed auto-saving options, undo feature, etc. Improved process handling (EDMAP->EDMAPSYS<->DOOMx<->etc) many, many other improvements. The v1.21 upgrade (172367 bytes zipped) contains: EDMAPSYS EXE 297861 10-09-94 11:57p editor program EDMAP EXE 7726 10-09-94 10:44p parent/loader EDMAPCFG EXE 52433 10-09-94 10:44p config utility These files are in the v1.20 package (367333 bytes zipped): INFO BAT 48 run in EdMap to examine the child environment BUILD BAT 700 batch file (child process) to build the map EGAVGA BGI 5554 used in a few graphics routines ACTSLIST DAT 13632 data | list of linedef actions HELPINDX DAT 3367 files | data file for on-line help PTX-6 DAT 2304 used | text font: 320x200 PTX2S-8 DAT 1536 by | text font: small in 640x480 PTX2S DAT 1536 EdMap | text font: normal 640x480 VGA50 EXE 2948 used in INFO.BAT: 50 lines on the screen DOOM2WAD EXE 13669 converts DOOM I <-> DOOM II WAD format IDBSP EXE 245194 map BSP node builder (run in BUILD.BAT) WAD_DWD EXE 126757 map converter for IDBSP.EXE FLORLIST TXT 4072 floor names and descriptions read by EDMAPCFG HELP TXT 39808 on-line help text used in EdMap (do not edit) Jeff Rabenhorst (araya@wam.umd.edu)